Some concepts for modular kit elements that could be used to create upgraded structures for the Sanctuary of Gods, Death and Reapers along with examples of how the kit might be used. It was a fun project! Dressing the first building took a little time, but after that it felt like playing with Lego: mixing the existing modules to find an interesting silhouette.
Lead concept artist: Quentin Castel https://www.artstation.com/quentincastel
Art Director: Elliot Bocxtaele https://www.artstation.com/zellyon
Initial concepts and direction: Antoine Lysson https://www.artstation.com/alysson
Ingame 3d: Florian Potier https://www.artstation.com/alec
Each simplified preview mesh has a specific object color associated with it, the same color is shared between finished variations of that module. I'd then just replace preview versions with finished ones.